From vague AR concept to confident customers
T-Mobile | Lead Designer | Web, App | AR, Interaction Design | 2022

Online device shopping lacks the confidence of in-store experiences, especially when customers can’t physically interact with products.
“How might we increase customer confidence in purchasing devices online?”
Design an intuitive AR experience that allows users to visualize, explore, and interact with devices in their own hand, helping them make more confident purchase decisions.
Solutioning for both phones & watches
Explore iPhone in AR

Explore Apple Watch in AR


What I did
Key insights
Interview & competitor analysis

Affinity mapping


Stakeholder alignment
Separated the experience into
Stakeholder workshop

Feature prioritization

3 tiers of features
MVP (Browsing Experience)
Iteration 2
Future (Shopping Experience)
User flow

Approach
Key decisions
Interaction Patterns
Onboarding & Tutorial
Feature Prioritization
Accessibility Considerations
Color selection


Flip

Feature highlights

Tutorial


What I delivered
Final refinements
Share

Ruler
Roadmapped shopping experience

Resume
From vague AR concept to confident customers
T-Mobile | Lead Designer | Web, App | AR, Interaction Design | 2022

Online device shopping lacks the confidence of in-store experiences, especially when customers can’t physically interact with products.
“How might we increase customer confidence in purchasing devices online?”
Design an intuitive AR experience that allows users to visualize, explore, and interact with devices in their own hand, helping them make more confident purchase decisions.
Solutioning for both phones & watches
Explore iPhone in AR

Explore Apple Watch in AR


What I did
Key insights
Interview & competitor analysis

Affinity mapping


Stakeholder alignment
Separated the experience into
Stakeholder workshop

Feature prioritization

3 tiers of features
MVP (Browsing Experience)
Iteration 2
Future (Shopping Experience)
User flow

Approach
Key decisions
Interaction Patterns
Onboarding & Tutorial
Feature Prioritization
Accessibility Considerations
Color selection


Flip

Feature highlights

Tutorial


What I delivered
Final refinements
Share

Ruler
Roadmapped shopping experience

Resume
From vague AR concept to confident customers
| Lead Designer | Web | AR, Interaction Design | 2022

Online device shopping lacks the confidence of in-store experiences, especially when customers can’t physically interact with products.
“How might we increase customer confidence in purchasing devices online?”
Design an intuitive AR experience that allows users to visualize, explore, and interact with devices in their own hand, helping them make more confident purchase decisions.
Solutioning for both phones & watches
Explore iPhone in AR

Explore Apple Watch in AR


What I did
Key insights
Interview & competitor analysis

Affinity mapping

Stakeholder alignment
Separated the experience into
Stakeholder workshop

Feature prioritization

3 tiers of features
MVP (Browsing Experience)
Iteration 2
Future (Shopping Experience)
User flow

Approach
Key decisions
Interaction Patterns
Onboarding & Tutorial
Feature Prioritization
Accessibility Considerations
Color selection

Flip

Feature highlights

Tutorial

What I delivered
Final refinements
Share

Ruler
Roadmapped shopping experience
